League of Legends: Wild Rift 3.4 Patch Notes: Buffs, Nerfs, and Release Date

Wild Rift patch note 3.4
Credit - Wild Rift

Developers of LOL: Wild Rift have officially announced patch 3.4 for the game. This brings us two new heroes from its PC counterpart, Gwen and Yone. There will be several items and gameplay changes in the patch. Also, the release of two new skins is revealed in this patch note.

Suppose you’ve wanted to duke it out in a true 1v1 without a jungler interfering and ruining your solo kill. Duel is here for a limited time! So hop in and duke it out on the Howling Abyss. The patch also has various quality-of-life updates to improve your overall experience.

The article below breaks down the whole patch note so you can clearly understand the changes and how you should plan your games in this new patch 3.4.

Credit – Wild Rift Youtube

Wild Rift Patch Notes 3.4

NEW CHAMPIONS

Gwen

Gwen LOL Wild Rift
Credit – LOL: Wild Rift

A former doll transformed and brought to life by magic, Gwen wields the tools that once created her. She carries the weight of her maker’s love with every step, taking nothing for granted. At her command is the Hallowed Mist, an ancient and protective magic that has blessed Gwen’s scissors, needles, and sewing thread. So much is new to her, but Gwen remains joyfully determined to fight for the good that survives in a broken world.

Credit: Youtube

Gwen will be released on September 15 at 00:01 UTC.

Yone

Yone LOL Wild Rift
Credit – Lol: Wild Rift

In life, he was Yone—half-brother of Yasuo and renowned student of his village’s sword school. But upon his death at the hands of his brother, he found himself hunted by a malevolent entity of the spirit realm and was forced to slay it with his own sword. Now, cursed to wear its demonic mask upon his face, Yone tirelessly hunts all such creatures to understand what he has become.

Credit – Skin Spotlight Youtube

Yone will be released on September 22 at 00:01 UTC.

New Features

CHAMPION SCORE

The devs are making some updates and expanding on Champion Score! Previously you could only earn Mastery for the champions you played, but now you’ll also be able to earn Mastery for each role you play! Here’s how it works:

  • There are five different tiers (1 – 5).
  • Each tier will have a different color icon.
  • The score will be displayed on your profile page.
  • Hovering over it on your profile will also show your top three champions in that role.
  • For example, if you hover over the Support role, it will also show the three champions you have the highest Mastery on in Support.
  • You’ll be able to share your role score with your teammates in your lobbies.

GVG & GUILDS UPDATE

LOL Wild Rift Yasuo Ahri Irelia
Credit- Wild Rift
  • While GvG will be gone, guilds will continue to be in the game (you and your guildies are still stuck with each other).
  • Trophy Track is here to stay, with some of the same goodies from before as well as some new ones!
  • Simplified Trophy Track and missions, so you and your friends can hop into a game and earn rewards!
  • Guild and the Trophy Track will still have seasons and a theme.
  • Before GvG ends, we’ll have one late hoorah to celebrate everyone who participated and provided us feedback!
    • From September 16 – October 1, you and your guildies can earn a one-time reward.
    • If you’re not in a guild right now, as long as you join one before October 1, you’ll also be eligible to receive the reward.

Season 4 of Guilds will begin on September 16 at 00:01 UTC.

QUALITY OF LIFE UPDATES

Ping System:

  • The devs received feedback that sometimes pings are difficult to use, so they are adding a new optional system. The timing and targeting are different from what we currently have, and this new system is something you’ll be able to opt into.

Kill Banner Updates:

  • Currently, players who get the final blow on killing a foe get the credit for the kill with a banner, but often their teammates help them get these kills by setting up the play or assisting them in some way. So this patch devs are also adding assisting champion icons to the kill banners.

Loadout System Updates:

  • The devs also made some updates to the loadout system! You’ll now be granted more slots for items when building your custom loadouts. In-game, you’ll be able to view your loadout in the shop and see the order in which you placed the items. You’ll also be able to change out any of the items in your loadout if you need them because of the team comp or champion you’re up against.

Wild Pass

LOL Wild Pass
Credit – Wild Rift
  • The “Bonus Rewards” section is now the “Wild Pass Emporium.”
  • You’ll no longer progress linearly from levels 51 through 75, but instead, there will be an exchange where you can claim rewards in any order you’d like.
  • Wild Pass Skin Augments are now here and will be granted if you claim enough rewards in the Emporium.
  • A simple set of repeatable missions for playing matches was added.
    • Have a cap and reset it each week. That will give you steady momentum for just logging in and playing games.
  • Elite Pass purchasers will receive Seasonal Missions so you can obtain all the rewards you want in the new Emporium!
  • Purchasing the Elite Pass will also now grant you a new Role Choice Skin Chest at level 1.
    • Instead of getting random skin, you can narrow the choices to just one lane role—Solo, mid, jungle, duo, or Support!

The Wild Pass will be available on September 15 at 00:01 UTC.

Gamemodes

Duel

For a limited time, you’ll be able to hop into the Howling Abyss and duke it out in a true 1v1 duel without any pesky supports trying to interfere. The rules are stated below:

  • To claim the victory, you must either:
    • Kill the enemy champion 2 times before the shrinking circle appears.
    • Kill the enemy champion 1 time after the shrinking circle appears.
    • Destroy the first enemy turret.
  • There will be a shrinking circle:
    • Spawns 8 minutes into the game
    • The initial radius of the shrinking circle will cover the whole map. It will wait 30 seconds, then will begin shrinking.
    • The circle will complete shrinking at 9 minutes and 30 seconds, and the final radius is 5 meters.
    • There will be continuous damage if you’re outside of the circle.
    • Once the shrinking circle appears, the next death by a champion will end the game for the killer’s victory.
  • All champions are unlocked on the Howling Abyss
  • Omnivamp is reduced by 50% against minions
  • Recalling the fountain will allow you to purchase items
  • Each player will start with 500g
  • Gold and experience generation is increased

The Duel will be available to play from September 16 at 00:01 UTC until September 29 at 23:59 UTC.

ARAM Updates

  • The existing ARAM game flow is unchanged: you can use rerolls only in champion select.
  • The free rerolls still recharge as they always have and you store up to two ARAM rerolls like always.
  • After you use up all your free rerolls, you’ll be offered the option to purchase extra rerolls with Poro Energy.
  • You cannot use more than 2 rerolls (including free and extra) per game, and you have to use the free ones first.
    • That means: If you entered the lobby with 2 free rerolls, you could not purchase more for that game.
  • Extra purchases of rerolls are limited to 3 per day.
  • They reset each day.
  • The first reroll you will purchase will cost 50 Poro Energy, the second 100 Poro Energy, and the third 200 Poro Energy.
  • You cannot store up extra rerolls.
  • Extra rerolls are just the same as free rerolls: rerolled champions are still pickable by allies.

Events

YONE’S ARRIVAL
Yasuo’s half-brother arrives on the Rift, haunted, trying to understand what he has become.

The Yone’s Arrival event begins September 22 at 00:01 UTC.

Champion Changes

Akali

  • BASE STATS
    • Base health: 570 → 600
  • TWILIGHT SHROUD
    • Energy gain: 80 → 100
    • Max energy gain: 80 → 100

Jayce

  • BASE STATS
    • Mana recovery: 9 → 12
  • THUNDERING BLOW / ACCELERATION GATE
    • Cooldown: 16s → 14s

Jhin

DEADLY FLOURISH

  • Cast time: 11 frames → 9 frames
  • Root duration: 1.5/1.75/2/2.25s → 1.25/1.5/1.75/2s

Kayle

  • DIVINE ASCENT
    • Passive hit damage: 12/16/20/24 + 15% Ability Power → 12/15/18/21 + 15% Ability Power
  • CELESTIAL BLESSING
    • Heal: 60/100/140/180 → 70/110/150/190
  • STARFIRE SPELLBLADE
    • Passive hit damage: 12/16/20/24 + 15% Ability Power → 12/15/18/21 + 15% Ability Power
  • DIVINE JUDGMENT
    • Cooldown: 95/80/65s → 100/90/80s

Leona

SOLAR FLARE

  • Slow and Stun duration: 1.5s → 1.75s

Samira

  • DAREDEVIL IMPULSE
    • Base bonus magic damage: 2 – 14 (Based on level) → 6 – 20 (Based on level)
  • FLAIR
    • Attack Damage ratio: 75%/85%/95%/105% → 75%/90%/105%/120%

Sett

HAYMAKER

  • Active Attack Damage ratio: 15% Bonus Attack Damage → 20% Bonus Attack Damage

Shyvana

DRAGON’S DESCENT

  • While in Dragon Form: Gain bonus 100/150/200 health → Gain 15% Omnivamp

Sion

  • GLORY IN DEATH
    • Bonus health gain from killing minions and the small monsters: 6 → 5
    • Bonus Health gain from large monsters, champions, epic monsters, cannon minions, and siege minions: 20 → 15
  • DECIMATING SMASH
    • Monster damage modifier: 150% → 120%
  • UNSTOPPABLE ONSLAUGHT
    • Movement speed capped at 800 during Unstoppable Onslaught.

Tristana

  • RAPID FIRE
    • Cooldown: 16/15/14/13s → 18/17/16/15s
  • EXPLOSIVE CHARGE
    • Controls: Tap casting will now prioritize turrets over minions.
    • Controls: Tristana will now prioritize targets with her bomb.

Varus

BASE STATS

  • Attack Damage growth: 2.65 → 3.6

Yuumi

  • BOP ‘N’ BLOCK
    • Cooldown: 12/10/8/6s → 18/15/12/9s
    • Shield value: 60 – 410 + 35% Ability Power → 60 – 410 + 25% Ability Power
    • [REMOVED] Mana restoration
  • PROWLING PROJECTILE
    • [ADJUSTED] Projectile is no longer gated by distance from your attached ally. Instead, it has a time-gated duration of 2.25s only.
    • Empowered threshold: 1s → .75s
    • Magic damage: 60/100/140/180/220 + 30% Ability Power → 60/100/140/180/220 + 25% Ability Power
    • Empowered Magic damage: 80/130/180/230/280 + 40% Ability Power + 2/4/6/8/10% Target’s current health → 70/120/170/220/270 + 35% Ability Power + 1.5/3/4.5/6/7.5% Target’s current health
    • Cooldown: 9/8/7/6/5s → 7/6.5/6/5.5/5s
  • YOU AND ME!
    • Bonus Attack Damage granted to Yuumi and attached ally: 7.5/9/10.5/12+12/15/18/21% × Ally bonus Attack Damage → 7.5/9/10.5/12+13/15/17/19% × Ally bonus Attack Damage.
    • Bonus Ability Power granted to Yuumi and attached ally: 15/18/21/24 + 12/15/18/21% × ally bonus Ability Power → 15/18/21/24 + 13/15/17/19% × ally bonus Ability Power.
  • ZOOMIES
    • Mana cost: 40/45/50/55 + 15% maximum mana → 80/90/100/110
    • Movement speed: 15% + 10% Ability Power → 15% + 5% Ability Power
    • Heal value: 80/120/160/200 + 40% Ability Power → 20/30/40/50 +10% Ability Power
    • [NEW] Healing repeats the healing effect for the next 3 attacks or abilities within 5 seconds. This will affect Yuumi normally or her attached ally if Yuumi is attached.

ARAM changes

HULLBREAKER

  • Updated description: Howling Abyss, Boarding Party: Howling Abyss is a Boarding Party-free zone! Hullbreaker has been adjusted to grant Armor and Magic Resist to replace Boarding Party.
  • Armor: 10
  • Magic Resistance: 10
  • This change will also be active in Duel as it takes place in the Howling Abyss.

TRISTANA

  • Damage received: 0% → 5%

SAMIRA

  • Damage dealt: 0% → 5%
  • Damage received: 0% → -10%

SION

  • Damage received: 0% → 5%

ULTRA RAPID FIRE (URF) CHANGES

AKALI

  • Damage dealt: 5% → 10%

CORKI

  • Damage dealt: 5% → 10%

DARIUS

  • Damage dealt: 5% → 10%

FIORA

  • Damage received: -5% → -10%

KATARINA

  • Damage dealt: 5% → 10%

KENNEN

  • Damage dealt: 0% → -5%
  • Damage received: 0% → 5%

LULU

  • Shield granted: 0% → -10%

NAMI

  • Healing done: 0% → -15%

ORIANNA

  • Damage dealt: 0% → -5%
  • Damage received: 0% → 5%

PANTHEON

  • Damage received: 0% → -10%

PYKE

  • Damage dealt: 0% → 10%
  • Damage received: 0% → –10%

RENEKTON

  • Damage dealt: 0% → 5%
  • Damage received: 0% → –5%

SENNA

  • Damage dealt: 5% → 10%

TRISTANA

  • Damage received: 0% → 10%

YASUO

  • Damage dealt: 5% → 10%
  • Damage received: -10% → –15%

YUUMI

  • Damage dealt: -10% → -15%
  • Damage received: 10% → 15%
  • Healing done: 0% → -20%

RIFT HERALD

  • First spawn time: 4 minutes → 5 minutes
  • Refresh time: 4 minutes → 5 minutes
  • Attack Damage: 200 → 250

SMITE

  • Bonus gold and experience from monsters: 20% → 30%

TURRETS

  • Outer Turret plating gold: 200g → 180g

Skins

Space Groove Gwen

Wild Rift Space Groove Gwen
Credit -Wild Rift

Crystal Rose Yone

Wild Rift Crystal Rose Yone
Credit – Wild Rift

Also, in case we missed out on anything. See the full patch note here.